>>1916
Well when I played SoC I played Kyuzos Oblivion Lost modpack which is not the same as Oblivion Lost Remake, it just restores stuff cut from SoC, adds guns, better A-life, combat AI and factions fighting for locations. When I played CoP I played Misery, so my comparison is not with the vanilla games.
Stalker 2:
Great world & map, looks and feels like a modern Stalker game, still plays mostly the same which is very pleasant for me as a lover of Stalker.
Guns and combat feel pretty good except the combat AI is considerably less advanced and deadly and makes up for it with nade spamming, and the way the guns progress is fucked. Instead of damage and armour piercing being a calibre & ammo type situation, there's a new stat called penetration. Where you could previously clock the game with Streloks rapid AK and AP rounds, now at a certain point in the game when a sad event happens you need to start adopting sniper rifles or modern assault rifles. Even a 7.62 LMG becomes less effective.
The atmosphere and tense uneasy feeling is still there, I feel the sound engineering is not quite as good as the old games but still good.
A-life has apparently been fixed but I clocked the game before that happened , so whereas in Misery I'd be taking my time, scouting with binoculars and planning my movements ahead of time, it wasn't possible for me in Stalker 2, everything would spawn on me within a radius which sucked in comparison to proper A life.
I will be playing it again but I'm a big Stalker fan.